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Animate Spell
Animate Spell
/ U
Enchantment — Aura
Flash
Enchant instant or sorcery spell on the stack
When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost.
When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
Animate Spell
/ U
Enchantment — Aura
Flash
Enchant instant or sorcery spell on the stack
When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost.
When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
フォーマット
スタンダード : 不可パイオニア : 不可モダン : 不可レガシー : 不可ヴィンテージ : 不可パウパー : 不可統率者戦 : 不可
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 不可ヒストリック : 不可タイムレス : 不可
カード裁定
2019/11/12
原文Animate Spell loses "enchant instant or sorcery spell on the stack" and gains "enchant permanent put onto the battlefield with Animate Spell" before becoming attached to that creature. It doesn't say that on the card, but we'll figure it out later.

2019/11/12
原文Use the mana value of the spell to determine the power and toughness of the creature it becomes. For a spell with in its mana cost, use the value chosen for X to determine its mana value.

2019/11/12
原文If the creature leaves the battlefield before or at the same time as Animate Spell, it can't be cast.

2019/11/12
原文While resolving Animate Spell's last ability, the spell is cast from the battlefield. As it moves to the stack, it stops being a creature. Its controller must pay its costs if they wish to cast it.

data from gatherer